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USS Enterprise (CV-6) ([personal profile] lucky_e) wrote2022-10-09 03:26 pm
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    « PLAYER INFORMATION »

      Name: Alex
      Are you over 18?: Yes
      Contact: PM, discord: billbill#6387, plurk: [plurk.com profile] mr_cynicalperson
      Other characters, if any: N/A

    « CHARACTER INFORMATION »

      Character: Enterprise
      Canon: Azur Lane
      Canon point: Post Violet Tempest Blooming Lycoris
      OU or AU?: OU
      Age: 25
      Species: KAN SEN (ship girl)

      AU clarification: N/A

    « RECORD »

      Disposition:
      - Headstrong: She tends to be forward in most things, not really seeing much point in beating around the bush. Part of this is due to the pressures that have been placed on her after she was left as the sole, remaining carrier in operation. She needed to develop herself to be as forward as possible and not show much in the way of hesitation.
      - Lone Wolf: While Enty isn’t opposed to working with others, she has become much more used to doing things on her own. In fact, she usually expects to do most of everything on her own. Given that she had largely been operating on her own, and having witnessed her sisters and friends be harmed, or worse, Enterprise will often times seek to do things by herself. Often to her own detriment, and often in spite of the dangers or problems posed in going at things alone.
      - Hidden PTSD: She smiles, blushes, laughs, drinks, eats, and enjoys herself as best as she can. But inside, the scars of losing both her sisters before her (one dying in her arms, and other being lost to the waves before her eyes) have left their mark in her mind. Loss, pressures and stress placed on her, rivalries, a typically poor diet, and more- all mix together to form nightmares and sleepless nights. A desire to see things just end.
      - Peaceful: Despite what she is, and what she is made for, Enterprise just wants to see everyone happy and living in peace with one another. She really holds out for hope that the future will be filled with smiles that don’t have to worry over conflict, going hungry, or experiencing prejudice. While she’s quick to act, she’s also just as quick to put her bow away and talk.
      - Quick: She’s become able to quickly gauge a situation and come up with a plan to deal with it. In part this is due to her often needing to tackle problems on her own. She has to think on her feet, and fast. She’s come to realize that luck and strength alone can only get a person so far. The need to use and work your mind can be just as important as the need to work and exercise the body.
      - Free-Spirit: She’s not afraid to speak her mind or do what she wants. This is punctuated further by her headstrong attitude towards things. Enty enjoys doing and saying things of her own accord, and as she feels like. Her whole embodiment is that of freedom and liberation. And while she can constrain herself, she doesn’t let those self-made constraints from stopping her from doing as she wants. The seas are vast, and the world is large after all. There are so very many different things to see and do! No need to hold yourself back from experiencing as much as you’re able!

      Suitability: Enterprise will be curious about a great many different things this new world has to offer. From new technology to new people and cultures, to the use of Synchrony itself. While she’s not all that used to physical contact outside of those closest to her, she also isn’t a stranger to it. Being in the Navy, she is very intimately aware of how many different beliefs and ways of life there are out in the world. While also being used to the occasional, intimate contact with others. Voyages across the ocean can leave one feeling lonely and cold and needing to fill a certain void!

      If possible, she may even offer up her own abilities and experience to those wanting a bit of extra security. Or hop on a ship to explore what the seas have to offer. The sky really is the limit in what she can do!

      Condition upon arrival: Healthy and ready for most of anything. Sort of really tired, but she don’t let that stop her from doing stuff!

      Abilities: Water walking – As the spirit of a ship she can float/walk on top of water and move about with a great amount of speed and maneuverability.

      Aircraft Summon - As the spirit of an aircraft carrier she can launch aircraft from her bow or deck. In game they typically act as arrows and have been depicted as bolts of light in the anime.

      Light/Energy Manipulation - She’s able to create arrows and bolts of light, and manipulate them to form arrows, bombs, or aircraft.
      Strength and Stamina – Superhuman strength and stamina. Able to draw her huge compound bow with little effort and launch aircraft into the sky with just as little effort. While her stamina is a reflection of her being the personification of an aircraft carrier. She is able to operate and move for long periods of time without rest. That said, she still is susceptible to human needs, such as regular rest, food and water, and so on.

      Iron Gut - Canon-wise the girls drink coolant and oil, among other things. Shipgirls go brrrrrr….

      Lucky E - Her ultimate, it strengthens both herself and her allies and grants an invincibility buff. It’s a manifestation of the ships titular, supernatural luck. Attacks may simply miss her, or fail entirely, while her own might be capable of making lucky, decisive hits.

      Inventory: Her rigging (the ship parts that are connected to her), her bow, an MRE pack, and the clothes on her back.

      Gembond: Amethyst
      Gem Location: Small of her back, just above her tail bone.

    « MISCELLANEOUS »

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